Blizzard has announced that they are adding a feature-limited web browser to World of Warcraft that will replace the in-game support system with a direct portal to the Battle.net Support site. Their aim is to give players in-game easy access to the site’s robust knowledge base and support contact system.
Edit: April Fools!
Hope you all had fun and we've restored all the deleted posts. :)
We have managed to get our hands on an alpha client for patch 5.4 and it has major changes for the User Interface. When we extracted the UI files as per usual, we discovered that all of the default Blizzard UI files are now swf and js files. Apparently they are switching to a flash based UI!
Here is a screenshot of the new addon folder:
(click image for full sized image)
We asked our contacts at Blizzard what was going on and they had this to say:
Originally Posted by Blizzard
We here at Blizzard have always been keenly aware of our addon community. We’ve noticed that addon creation has stagnated as of late so we wanted to do something to help revive the community. We looked around the gaming industry to see which games still have thriving UI communities and how they are maintaining their communities’ interest. The most novel approach we saw was Funcom’s The Secret World use of a Flash based UI, so we are going to try taking a page out of their book. We will be doing the actual WoW UI application in Java, to maintain cross-platform useability.
We hope that this will give the UI community a good shot in the arm. Going to a Flash based UI with Java will provide a lower entry barrier to new modders wanting to be able to write addons for WoW. Hopefully our addon author community will agree and embrace this opportunity to revive their existing addons and pursue new ideas.
When 5.4 is ready to go on the Public Test Realms, we will run a longer than usual test phase. We've been testing this in-house for some time now, but we realize this is quite the change. By running a longer than usual test phase it will allow for a thorough testing of the new default base UI. As well, this will help the authors who will have quite a lot of work to do in order to bring their addons into compliance with the new system.
We have uploaded the new dev kit in our Developer Utilities section so you guys can get a head start on converting your existing addons over to the new system. We will be updating it as any changes are made to those files. You can get it here.
Blizzard has just confirmed that WoW’s 5.2 patch, The Thunder King, will be live tomorrow, 5 March 2013. Here’s an overview of what to expect, courtesy our friends over on Wowhead:
A new troll-themed raid tier has been added—Throne of Thunder. Bosses drop ilvl 502 gear on LFR, ilvl 522 gear on Normal, and ilvl 535 gear on Heroic.
There is a server-wide War Effort on the Isle of Thunder in which players unlock new content features by completing daily quests.
On the new Isle of Giants, players can participate in a variety of dinosaur-themed content, including farming up mounts and pets.
Season 13 has begun for arena and rated battlegrounds. There is new faction-specific Tyrannical Gladiator's gear, as well as crafted ilvl 458 gear and Honor ilvl 476 Malevolent gear.
The new legendary questline reward for 5.2 is a legendary metagem.
Some professions are getting major additions: Blacksmiths have a new way to level up and can make new vanity weapons, while fishermen get a new Fish of the Day daily event.
Transmog weapon restrictions have been loosened, and players can collect troll-themed gear in the style of unobtainable drops from old Zul'Gurub and Zul'Aman.
As always, we here at WoWInterface will have our AddOn Survival Guide up and running to help you find when and where your favourite addons are updated for 5.2. Authors please note that we’ve got the 5.2 compatible tag enabled now.
Blizzard woke us up in the middle of the night to share this sweet teaser pic of Thunder Isle, the new raid dungeon in 5.2. From this picture, we can also learn that the 5.2 PTR is hitting soon, right on the heels of the holidays. Blizzard really seems to be sticking to their promise of delivering new content patches quickly.
Here's their official statement:
Happy Holidays from the World of Warcraft team! Here’s a small present to tide you over until the new year.
We can't tell too much about the raid theme from this picture, besides that it has really awesome Pandaren-themed architecture with some Mogu statues in the courtyard--what do you think the new raid could be? Several devs have hinted that they were inspired by Ulduar.
Patch 5.1, Landfall, which is the first Mists of Pandaria content patch, is scheduled for release beginning on Tuesday morning, November 27 in North America.
As always, Wowhead has their guide all set up to give you the lowdown on the patch. Check it out.
It’s also the PERFECT time to remind folks that the digital version of Mists of Pandaria is 50% off through Thursday this week!
We are going to be disabling the MoP Beta download category (and forum) shortly. If you are an author and have files still in there please let us know whether you would like them moved (and to which category) or deleted outright. Thanks.
After 2 months, 3 separate drawings, 32550 entrants and 125 winners who forfeited their prizes, we can finally announce our winners list. We awarded over 200 prizes to winners in over 30 different countries! The full list of winners is here.
Thank you once again for all of the support over the last 10 years. We are looking forward to the next 10.
I am in the process of drawing a third wave of potential winners. This will be the final attempt. They will have the standard two weeks in which to respond. At that time I will start sending out the prizes, even if there are still prizes left unclaimed.
I'm sorry that it is taking so long, but it takes time to get over 200 prizes awarded and confirmed.
I know that a number of people are wondering what the status is with their prizes. I gave all the winners two weeks to respond to the notification emails I sent. That two week period is now up, so those that didn’t respond have forfeited their prizes. I have just finished drawing new names in their places and sent them notification emails. Again, I will be giving them two weeks in which to respond. Hopefully it won’t go to a third drawing.
Once all prize winners have confirmed their acceptance of their prizes, I will be able to start sending the prizes to those winners. I will email all confirmed winners when I ship their prizes. My apologies for the delay.
When I originally started coding addons I never expected to get this many overall downloads. Thank you all for the support. Then again I also expected myself to just simply ragequit.
Downloads to this date of my actively maintained addons:
BobUI - 4,464 10 Favorites
Bobbars - 1,224 3 Favorites
RaidFrameResizer - 787 8 Favorites
BankAltUI - 409
ChatReverse - 251
BobUI actually started out as a ligitamate UI Compilation consisting of oUF_jir dominoes and grid with a few other select addons then I moved on to a tukUI based UI then came probably one of my more favorite UI's devised otherwise known as BobUI 3.0 then after that I started shaping BobUI into what it is today starting with BobUI 4.0 (The lumen UI) basing BobUI centrally around oUF_lumen (unfortunately I have no pics of this time due to a hdd crash)
Now BobUI is probably one of the most customizable All in One UI's out there with the latest version 5.3b and I've had various positive remarks about it.
Here's to a bright future maybe someday people will talk about BobUI like they do tukUI (though that's wishful thinking)
Project Deranjata is in the works, it will be a replacement for the UI-tat core Features and will still include all non essential addons that are included in UI-tat
and just went off samurai 7 - Deadman Wonderland - Casshern Sins - Ghost in the Shell
without it most (including myself) wouldn't get the chance to see a lot of them all the way through.
i know most a-type otaku (big fans) don't like dubbed anima but i really don't care i'v learned a few words and phrases but if they can keep to the true spirit of the show (unlike sailor moon) i don't care. I actually like battle of the planets as well as Science Ninja Team Gatchaman and pokemon(american) is said to be better than the japanize version.
so thank you toonami for introducing a new generation of otaku to more anime than hentai (if you don't know don't ask).
I've started a new bug listing in the bug reports section of the portal called Missing Mount ID's, it will be the place where if you ever notice one of your mounts is not being recognized by Useful Extras that you can leave a comment there with the mount name (and mount ID if possible, /ue list mounts will tell you any missing ID's).
I usually can get them all updated myself and noone needs to worry about it, but if I've missed one or whatnot, please feel free to post it there.
Looter and Useful Extras have been updated, I still have some work to do on them so there will be another update in a couple days with the Pandarian fish for Looter and all the new mounts for UE, but other then that they should be good.
I'll also be getting SkillsPayBills and XPGain updated shortly as well but that will probably be tomorrow.
Test bags are being transferred from the test.lua to create a new option called bags2 (cfg.bags2 in config file).
Corrected some positioning issues with Stance Bar and ExtraActionButton (stance is on right side of bottom actionbar ExtraActionButton is placed on the upper right of top actionbar).
Due to issues with special power bars I am forced to move the Pet Frame to a lower location. Not as pretty but it won't mess up shadow priest/warlocks now.
Correct skin bug on target aura frames
Correct mislabelled tooltip option (this requires a config file update)
XP Bar bug wasn't actually a bug someone didn't realize the XP bar is blank when your not tracking XP or Rep
Unitframes have been changed to make my life a little easier in updating them and there should be no more errors but you will need to re-apply textures.
Corrected cast timer size issue with castbars, should now scale with spell name text properly
To do's:
Arena Frames are proving oddly difficult to nuke the texture on like I did everything else they may take a while.
Author Credit is given on a simple basis. We credit the person who sends the mod in, and says "I wrote this" if you see your work here, and its credited to someone else contact us first using the link at the bottom of the site. Please remember more than one person can make the same mod.