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May 11, 2012 - 12:07 AM - by Cairenn
Our friends over at D3DB have re-launched with lots of great new features! New content, new tools, new forums and more! Check out the latest updates to our Diablo 3 database, D3DB.com!

(18)
Apr 19, 2012 - 8:32 PM - by Cairenn
Authors rejoice! Dolby has made it possible for your addons to be listed in multiple categories!

It’s been a long time coming, much longer than we ever wanted, but it’s finally here. Dolby put a bunch of other things on hold so that we could finally give you guys the ability to have your addon show up in more than one download category.


For example, you have written an addon that is designed with ‘healing in raids’ in mind. Now, instead of just having it in the Raid download category, you can have it in:
  • Raid (as the main category); PLUS
  • classes: Druid, Paladin & Priest; and
  • role: Healers
When uploading new projects, you will have to pick your main category as usual. However, once you have done that and gone in to the upload page, you will now see another box on the page where you can choose additional categories in which you want it listed. You can have up to ten (10) categories total, so you can choose nine additional there. You just ctrl-click on each of the categories you want.

When updating existing addons, you go into the ‘manage addon’ page as usual. Once in there, you will see the new box, same as above. Ctrl-click the categories you want and carry on as you normally do in the update process.

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Apr 12, 2012 - 3:50 AM - by Cairenn
Hi all. Just wanted to let everyone know that, now that SW:TOR patch 1.2 is going live and thus UI Layout Customizations are now possible, we've opened our UI site for it: SWTORUI

Be sure to check out our guides Installing and Using Customized UI Layouts and The Basics of UI Layout Customization.

So, please feel free to stop by the new site, introduce yourself and start using SWTORUI!

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Apr 01, 2012 - 1:15 AM - by Cairenn
[Edit] Okay, yeah, this was our joke for this year's April Fools. We'll stop deleting posts that gave it away, now. Thanks to those that played along.

It is with great sadness that I have to make this announcement. I’ve found out why we haven’t been given any beta keys to give away to authors yet. They have decided that, going forward, they will no longer allow AddOns in World of Warcraft. As of 5.0 (Mists of Pandaria), AddOns won’t work. They said it was a combination of factors that has finally led them to this decision. They feel that there is too much time spent by their support staff due to bugs caused by AddOns being out of date, conflicting with each other, etc. As well, they are (in my words, not theirs) ‘tired of having to deal with all the complaints that AddOns give unfair advantage, they make the game unbalanced’ and so on.

We started to get the feeling that there was something going on when we got to see the Beta during the Press Conference and discovered that the AddOns button was no longer on the Character Select screen. In previous betas the button has remained, it was just disabled. We had also been hearing some rumbles before then that had us wondering, but we didn't know for sure. We were finally able to get them to confirm no more AddOns during the Press Conference. Unfortunately, we weren't allowed to say anything until now.


As well, since there isn’t going to be any point to having a site for WoW AddOns, we will be shutting down WoWInterface when the expansion goes live, if we (the entire community) hasn’t been able to change Blizzard’s mind by then. We will still be running all of our other sites - EQI, EQ2I, VGI, LotROI, DDOI, RiftUI and our soon-to-open SWTORUI, as well as opening new sites for any other games that come along. We’ve really enjoyed getting to know all of you and we hope that we’ll continue to see many of you on our other sites.

Thank you all for making this the best WoW AddOn Community out there. From myself, Dolby and our wonderful volunteers - best of gaming. It’s been a great seven years and we will miss you all.

(0)
Mar 21, 2012 - 3:03 AM - by Cairenn
General Impressions

Unlike the last few expansions and their “central villain”, this expansion instead is about a central story. It’s about going back to that same feeling people used to have when they first started playing World of Warcraft. It’s about the excitement, the sense of adventure, about wanting to know what is over that next hill, what’s around that next corner. It’s even about that little bit of ‘fear’ about “what’s in that cave? Is something about to jump out at me and pound me into the dirt?” And the whole ‘challenge mode’ is also tied into that. It’s supposed to give you that sense of accomplishment. About “Holy crap, I can’t believe we just did that! That’s amazing!” And “Oh wow, check out this super awesome thing I just got!”

Scenarios are also about giving you more of those senses of accomplishment. You can log on, find a quick group, no having to wait around until you have the ‘perfect’ combination of classes/roles in order to succeed. They are quick little 20 minute ‘adventures’. Related to this are the purchasable consumables that will allow you to change your talents, spec and glyphs on the fly out in the field. You won’t have to go back into the city.

They really really liked the way the whole ‘planting a new world tree’ went, so they are expanding on that. They know it helps you feel more invested in the game, makes you feel like the things you do have an actual impact on the game, the world. You’ll be able to do things like work on your faction with one of the new groups by planting your own farmland, expanding it, growing stuff. There’s another thing where you will get an cloud serpent egg, you’ll raise the hatchling, do daily quests about it and eventually it’ll become your mount when it gets ‘big’ enough.

More

[Edit]: Now with 100% more screenshots!

(158)
Mar 11, 2012 - 7:03 PM - by Cairenn
Hi all. We know everyone is getting excited about the information that will be revealed about Mists of Pandaria after March 19th, so we thought we’d give you something to occupy your time this week while Cairenn is away at the press conference. We have 20 Diablo III beta keys up for grabs! So, starting on March 12th, we're going to have a treasure hunt.

First clue has been posted!
First drawing Winners:
  • dragonkilla08
  • mortischia
  • Katsurugi
  • Linera|WH
  • Waky
Second clue has been posted!
Second drawing Winners:
  • androsity90
  • p3lim
  • z1shadow
  • skywalkertw
  • Foxlit
Third clue has been posted!
Third drawing Winners:
  • Lono
  • Mars85
  • Apollexis
  • harpow
  • marissea
Fourth & last clue has been posted!
Final drawing Winners:
  • falsyn
  • renegadewaffle
  • bignickftw
  • Carighan
  • zaldoom
Congratulations to all the winners and thank you every one for participating in our treasure hunt!

(27)
Mar 05, 2012 - 3:09 PM - by Cairenn
Okay folks, here's your chance. I am going to the MoP Press Tour at Blizz HQ next week and will have 40 minutes to interview a couple Blizz directors/designers.

We’ve set 40 minutes of time aside on Wednesday, March 14 for each fan site to conduct 2 20-minute interviews. Developers and producers have been assigned to each site according to relevant expertise. Please let us know if you have any issues with this schedule.

a. March 14, 5:20 pm – 5:40 pm: Greg Street, Lead Systems Designer

b. March 14, 5:40 pm – 6:00 pm: J. Allen Brack, Production Director

So I am taking suggestions on what questions you'd like to (potentially) have answered. Post 'em here!

(5)
Feb 28, 2012 - 10:03 PM - by Cairenn
Congratulations to our ten winners!

SashaNekosune
Thraniel
TheNinjaD
AkaraBWR
Willisgodlike
Suber
Chillmind
Bynoside
Darkxx
Holister

Watch your inboxes for the email with your code! Congratulations again!
May 08, 2012 - 3:50 AM - lerb
LerbUI r8 - Sneak peak!

Here's a sneak peak of LerbUI r8, showing new unitframes and new buff/debuff tracker! I'm using rFilter to track these things. I am going to configure it for every dps class before I release it, this is just a sneak peak of it running on my priest

You can download LerbUI here.



Happy gaming!

Lerb
May 06, 2012 - 1:22 PM - lerb
Just wanted to let everyone know that I'm working on LerbUI v2, which will include big changes on unitframes. The layout will be completely overhauled.

Othing thins I hope to include is a one-bag module, a better threat module, and debuff tracking (dot timers) and a healing layout.

Keep in mind that I do this on my spare time, and I'm working quite a lot now when summer is closing in. I will be posting progress with sneak peaks and such as I progress with the new version.

You can download the current version of LerbUI here.

Happy gaming!

Lerb
It's on the "Other Files" tab on the "MinimapButtonFrame_sClassButtons" page, or you can follow This Link directly to it.

Nothing special. Just added a "shine" the the buttons to appear more like my "Masque_ClassButtons" plug-in for, well, Masque.

Feedback is not required, but would be appreciated, of course.
Apr 23, 2012 - 11:26 AM - Game92
Hey girls & boys, i can officaly say AftermathhUI is ready for an update. It will be out very shortly.

Sneek Peak:



Some new features:

Finally Theme to match the UI.

One-Bag.

GUI. - Not really ready yet, some work some will not

And many more.. I hope you all will enjoy this update as much i do.
Apr 19, 2012 - 12:31 PM - lerb
r6-1 now uploaded with minor fixes!

Totem bars now as they should be, buffs on target frame (turn them on in LerbUI_Config) and other minor fixes. Let me know if anything is out of order!

Download LerbUI here.

Happy gaming!
Lerb
Apr 14, 2012 - 6:29 AM - Anelit_FM
In the event that I create any other mods, I'll start using this area. Otherwise, PM me if you want to know anything.
Apr 12, 2012 - 3:25 PM - lerb
r6 now live!

New release just hit the site and includes changes to bags, bank, unitframes, castbars, nameplates and more. Check it out here!

Happy gaming everyone!

Lerb
Apr 12, 2012 - 5:58 AM - Flardhips
Hey there!

I have now managed to finish and upload both versions of my Generic UI for you guys to use and abuse!

There will be more UIs to come as i have a lot of spare time and im bored as hell. Any suggestions to what you want to see would be taken into consideration ^^.

Apart from that I will be updating my current UIs as often as needed and as often as i change them ^^.

Have a pleasant gaming experiance!

Tel <3
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