May 27, 2016 - 4:45 PM - by Cairenn

Our Minions are continuing to grow up! We’ve managed to break them of some of their bad habits (bugs) and done some more training (added features). Now they can take even better care of managing your addons for you so you can concentrate on the business of playing your game!

As always when teaching them new tricks it is possible that they might come up with some new bad habits (bugs). If that happens we want you to tell us about it so we can break them of those bad habits. Please see this thread to get the information on what we need when you submit a bug report.

You can go here to get your better trained Minion. Please use this forum to provide feedback and receive support.

*Minion: A free, eager-to-please little monster lackey of your own, with enough sense to stick to orders! Minion can handle all the 'work' assigned, letting you get back to the 'serious business' of playing your game sooner.

[Note]: If you already have Minion 2.1.x, you will need to re-download and re-install Minion to get the updated version.

Summon your mounts, open up a portal, and set a course for Southern California for BlizzCon 2016! Blizzard’s tenth epic gaming convention and community celebration is returning to the Anaheim Convention Center on Friday, November 4 and Saturday, November 5, 2016.

Group up with your fellow Blizzard gamers and get ready for two days of in-depth discussion panels with our developers, hands-on play time with our latest games, and intense esports tournaments featuring top pro gamers from around the world. We hope you’ll join us as we celebrate 25 years of Blizzard games—and you, the players everywhere that have helped bring them to life.

BlizzCon 2016 Tickets

BlizzCon 2016 tickets will go on sale in two batches on Wednesday, April 20 at 7 p.m. PT and Saturday, April 23 at 10 a.m. PT through the online event ticketing service Universe, priced at $199 each (plus applicable taxes and fees). Check out the BlizzCon Ticket webpage for all the details.

We’re also planning a special pre-BlizzCon Benefit Dinner the evening of Thursday, November 3 in support of Children’s Hospital of Orange County (CHOC), where guests will have a chance to raise a glass and geek out with developers, artists, community team representatives, and other members of the Blizzard family. Tickets go on sale Wednesday, April 27 at 7 p.m. PT, priced at $750 each, and attendance will be limited - visit the Charity Ticket page for more information.

Source and more information.
[Edit]: If you haven't already, check your accounts to see if you've been flagged yet. Don't count on an email showing up, check your account directly. A bunch of folks have been flagged today, 11 May 2016.

Hopefully Blizzard will be enabling AddOns in the Legion™ beta shortly. And as you can always count on, we’re taking care of you guys. We’re starting to submit author accounts to Blizzard so that you can have at least a few days to play before it’s time to get down to work on updating your AddOns.

This is not a contest! If you are an AddOn author that hosts with us and you have been keeping your AddOns current, you are eligible for a key!

Once they have been enabled and you get the chance to get your AddOn ready for beta testing in the expansion, upload it to our Legion™ beta download category and then be sure to check back in our Legion™ beta forums for possible feedback.

It is going to work a little bit differently this year, as Blizzard is handling it differently on their end. In previous years we would either send a list of email addresses to Blizzard and they would send you an email with the beta key for you to apply, or they would send us a bunch of keys which we would hand out. Instead, they are now enabling accounts directly. That means that this year we will have to ask you for your battlet.net email address, which we will then send to Blizzard and they will flag your account at their discretion. When they flag your account, they will send you an email giving you information letting you know. Alternately, you can watch for the flag on your account page on the Blizzard site. They typically flag accounts on Monday evenings, so we will be sending in our most recent list to them on Fridays. We'll post the number ranges when we have sent the list to Blizzard.

Let the fun begin! Sign up now for your Legion™ Beta key.

  • You must have an active World of Warcraft account.
  • You must be an addon author with one or more files on the site that are current to 6.2.x (Compilations & "Hello world" or its equivalent do not count).
  • You must include your Battle.net email address. (It will be sent to Blizzard so your account can be flagged for beta).
  • Do not upload addons that are not your own. Anyone caught uploading someone else's work will be banned from the site. All AddOns submitted are manually checked.
  • Blizzard and WoWInterface reserve the right to deny anyone access.
  • Account must be registered before February 01, 2016.

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Tracking numbers 001 - 050 submitted, 05 Feb 2016
Tracking numbers 051 - 106 submitted, 19 Feb 2016
Tracking numbers 107 - 126 submitted, 04 Mar 2016
Tracking numbers 127 - 136 submitted, 18 Mar 2016
Tracking numbers 137 - 154 submitted, 01 Apr 2016 (not an April Fool's joke, actually submitted :p)
Tracking numbers 155 - 186 submitted, 29 Apr 2016
Tracking numbers 187 - 202 submitted, 13 May 2016
Tracking numbers 203 - 238 submitted, 10 Jun 2016
Now under new (old) ownership

After a number of months of negotiations, Dolby and I have some very exciting news to share with all of you! Under our new company, Good Game Mods LLC, we have been able to re-acquire complete ownership of the MMOUI network (all of the interface sites and Minion).

What does this mean for the future of the sites? Well, I can tell you about some of the short term things that we already know: The next few weeks will be spent getting the sites transferred over to our own servers. Coming up soon ™ we will be rolling out a new layout for the sites. We’ve also decided that we are going to honour any existing Zam premium memberships for a while. What we will do about a new premium membership in the future has yet to be decided.

We are sure you may have questions for us, so feel free to ask them here. We will answer them as best we may, but please understand that we obviously don’t have all of the answers right now. Where things will go in the long term, well, we’ll just have to see.

The best news of all, at least in our opinions, is that we aren’t going anywhere. Dolby and I are still as dedicated to the UI communities we’ve built today as we were the day we opened the sites. You can’t get rid of us that easily.

Dec 22, 2015 - 10:38 PM - by Cairenn
From Dolby and I and all of our volunteers, we hope you have a happy and safe holiday season and that your new year is filled with peace and joy.

*Please note that due to the holidays, approval of addons or responses to messages may be slower than usual as everyone will be spending time celebrating the season with family and friends.

While at Gamescom, Blizzard has just unveiled the next expansion coming to World of Warcraft: Legion!
  • Level cap raised to 110
  • New dungeons and raids
  • New PvP Honor System
  • Class Order halls
  • Wield powerful Artifacts Weapons
  • New class: Demon Hunter
  • The Burning Legion returns
The Burning Legion has returned, and the heroes of Azeroth are being called to the Broken Isles to continue their adventures. Attempting to drive the Legion back will take players to level 110, have them wielding powerful Artifact Weapons, progressing through a new PvP Honor system, gathering with their brothers and sisters in Class Orders, and even choosing a new character class altogether: the Demon Hunter.

Story and Setting
  • Takes place on The Broken Isles (from Warcraft III)
  • Used to be a Night Elf civilization but now is a wasteland
  • Players will face the Legion in the Tomb of Sargeras
  • Fabled artifacts: Ashbringer and Doomhammer, plus more
  • Will experience the past of Demon Hunters to tie-in their story
  • Players will learn what it means to be a Demon Hunter
  • Need to scour the isles for the Pillars of Creation, relics of the Titans
  • Zones: Val'Sharah, Stormheim, Azsuna, Highmountain, and Suramar
Demon hunters, disciples of Illidan Stormrage, uphold a dark legacy, one that frightens their allies and enemies alike. The Illidari embrace fel and chaotic magics—energies that have long threatened the world of Azeroth—believing them necessary to challenge the Burning Legion. Wielding the powers of demons they’ve slain, they develop demonic features that incite revulsion and dread in fellow elves.

Demon hunters ritually blind themselves in exchange for spectral sight that enables them to better sense their prey. This enhanced awareness, together with their great agility and magical prowess, makes demon hunters unpredictable adversaries. An Illidari’s quarry has much to fear.

Forgoing heavy armor, Demon Hunters capitalize on speed, closing the distance quickly to sever enemies with one-handed weapons. However, Illidari must also use their agility defensively to ensure that battles end favorably. They can command chaotic energies to inflict havoc on enemies, or they can focus their powers to resist damage and fuel vengeful attacks.

See the full story on Zam!
Having lured Grommash Hellscream’s former lieutenants with promises of untold power, Gul’dan has delivered the Iron Horde to the Burning Legion. Now, he floods the jungles of Tanaan with energies from the fallen pit lord Mannoroth, creating an army of fel orcs brimming with demonic strength and insatiable bloodlust. Even the Iron Horde’s mighty war machines have been infused with fel energy, while the Shadow Council recruits fanatical arakkoa to help crush all who oppose the Legion.

Whether Horde or Alliance, as commander of your side’s garrison in Draenor you must oversee the construction of warships to assault Tanaan and disrupt the Iron Horde’s frenzied preparations -- then stop Gul’dan before his fel masters can gain a foothold on Draenor. If you fail, there will be nothing left to prevent the Burning Legion’s obliteration of Azeroth.


We have the 'compatible with 6.2' tag focused now. When you are updating your addon, don't forget to check that box. If you've already updated, you can go in and retroactively turn the tag on.


As always, we have our Survival Guide set up so you'll be able to easily see which of your addons are updated and on which site(s). We'll keep updating it for the next week or so as the newly updated addons are uploaded.

This is also a great time to consider downloading and installing Minion, our addon updater. Keep your addons updated easily and conveniently!

New Content
  • Zone Unlocked: The Invasion of Tanaan Jungle
  • New Garrison Feature: Shipyard and Naval Missions
  • Shipyard
  • Naval Missions
  • New Raid: Hellfire Citadel
  • New Dungeon Difficulty: Mythic
  • Bonus Events
  • Timewalking
  • Adventure Guide
  • Legendary Ring Quest Line
  • Improved banner notifications when the player receives an item with a Warforged, tertiary stat, or socket bonus.
Source and full patch notes.

Feb 24, 2015 - 2:10 PM - by Cairenn
New Content
  • New Character Models: Blood Elf
  • Twitter Integration
  • New Heirloom Collections Tab
  • Garrisons, Followers, and Outposts
  • Cosmetic Transformations and Toy Effects
  • New Colorblind Options
  • Players can now access a new suite of colorblind filter options under Accessibility settings in the Interface menu.
  • New Death Recap Screen
  • When a character is killed, a new screen now shows more information on what killed you.
  • Premade Group leaders can now automatically accept applicants via a new "Auto Accept" checkbox after the group has been listed.
  • Improved the ordering for categories in the currency tab.
  • Players now receive a banner notification after defeating a dungeon, raid, or world boss in Warlords of Draenor or Mists of Pandria.
  • Loot eligibility lockouts for Draenor world bosses (Drov the Ruiner, Tarlna the Ageless, and Rukhmar) are now tracked in Raid Info under the Raid tab.
  • Popup notifications such as those for completing an achievement or receiving a reward after a Battleground match can now be dismissed by right-clicking on it.
  • Added an "Ignore this bag" option to Profession bags for bag clean up.
  • All multi-page windows now support mousewheel scrolling.
Source and full patch notes
Jun 23, 2016 - 6:38 AM - Spontyman
So I uploaded two new AddOns yesterday, which I'll probably be polishing over the next couple of days/weeks/months/years?

Ravenous Mounts

Ravenous Nameplates

I also updated an old AddOn, TwentyFiveSeven.
May 31, 2016 - 4:09 AM - Taraezor
With Hard Yards updated successfully I have returned my attention to Let Minnow.

I know I updated it just the other day but I noticed a deficiency when doing a Daily in Orgrimmar. I had just gone out the back exit and got myself a stag eye. Now, down in the Valley of Wisdom I apply my Stage Eye Buff and... oh dear. If my poles keep switching over then this will take a long time - the necessary buff is only on ONE pole.

I could do a test for quests and buffs and disable Let Minnow while the quest buff was active and the quest objective hadn't been met... that would slow things right down and make the AddOn complicated. There are around 20 or 30 regular fishing buffs in the game I estimate. This is meant to be a trivial AddOn. So...

I have added the very simple option to turn ON and OFF the AddOn from within the AddOn. The value is saved between sessions. On loading I print the current value to chat. This chat based switch also means the player DOES NOT need to /reload.

Edit: Uploaded! Look for v1.02

Oh yeah : It works GREAT in Legion Beta!!!
May 27, 2016 - 2:51 AM - Taraezor
Let Minnow and This Scampi Happening have both been updated today.

While the changes to This Scampi Happening are mainly to add in several more fishing related NPCs, Let Minnow has been significantly enhanced. The hot bar icon will now be changed to reflect the pole you are currently using. A nice little touch.

Upcoming will be a long overdue update to Hard Yards. Quite the neglected AddOn, due largely to the fact that it 'just works'. I have removed a ton of fluff/bloat. It is now lean and simple, as it always should have been. It has also been significantly enhanced. Just mouse over a player/NPC and the tooltip will display the distance range! The algorithm to calculate ranges has been enhanced for greater precision too!

Hard Yards has not been uploaded just yet. Coding is complete but I wish to run with it for a day or two while playing WoW to ensure all is good. Oh yeah, taint sources REMOVED.

Edit: Uploaded! Enjoy. See the note about using Hard Yards in Legion beta!
May 16, 2016 - 8:57 AM - Folji
Hiyo people! So in the past couple of weeks since I released Blacksteel UI, I've been listening to the feedback that's come in, contemplated different ways the suite could be improved, and seen how the people using it have done so. There's a lot I'd like to do with it, so here's hoping I find the time and motivation!

So here's my Road to 1.0 list, all the things I'd like to get in by the Legion launch! Planning to get at least one, maybe two updates out before I vanish off to the beta to work on bigger things there.
  • Going to to move the micro menu up to the top of the screen, and make it show on mouseover there.
  • Want to do touch up on the action button textures a bit.
  • Planning to add an option to have the main action bar on the bottom with the rest. I've noticed there's a lot of people who like Blacksteel for the artstyle, but who aren't necessarily fans of the really really center-fixed layout.
  • Planning to make the secondary resources float freely, rather than dock them to the main action bar. Having it anchored to the action bar is kinda nifty, but it only really works if the main action bar is floating.
  • With the above point, I'm likely going to simplify the Holy Power textures.
  • Going to get around to putting in that missing Chi Point when I rework this part, too.
  • By Legion, all the configuration is going to be in-game in the options panel.
  • Thought about making the UI modular, but I think I'll just make it possible to toggle off different parts of it. So people who don't want the action bars, for instance, can just disable that.

And if anyone has suggestions for other things that would make it better, please let me know!
May 13, 2016 - 4:53 PM - Tuller
I'll be updating my stuff for Legion

Dominos + Dominos_Config seems to work OK (I've not done any extensive testing), and tullaCC and tullaRange also appear to be working fine at the moment. The main impediment will be that I'm moving in the next couple of weeks, so I might not do too much until after that.
May 12, 2016 - 9:44 PM - Gethe

8.1 r16

Updated Point Tracker

The Point Tracker, along with Runes, has been rewritten to take advantage of the oUF framework. This will allow for a much more stable point display

In addition to this, Burning Embers has been converted to show as a segmented status bar and is no longer in the Aura Tracker. They will show as a red shard, with full embers being slightly lighter.

Reorganized Advanced Config

The options in the Advanced Config window have been significantly rearranged. The goal was to put the various options and modules in more logical groups.

With this update RealUI is mostly Legion compatible. I say mostly because there are still some lingering visual bugs and some features have been disabled due to significant changes on Blizzard's end. A few known issues currently:
  • The striped frame background does not tile properly
  • Tooltip text is not offset properly
  • Alert Frame Mover has been disabled, pending significant changes

Also, Aurora and Kui_Nameplates are currently completely broken and should be disabled. Bartender4 may produce a few errors, but is otherwise usable.

Discuss this update on the forums.
May 01, 2016 - 1:29 PM - Taraezor
Let me know? Let you know? Ah, Let Minnow.

Randomly select your fishing pole each time you cast. Go on, show off that great fishing pole collection!
Apr 28, 2016 - 3:35 AM - Taraezor
Legion is looming and getting AddOns ready for that is foremost in my mind.

There are still several AddOns I wish to write before Legion hits.

And We Don't Wipe, given the nature of the AddOn, will forever be plagued by "protection errors". A solution is to divide the AddOn into its core components, each able to be downloaded separately. This process has begun and indeed already exists to an extent with the existing AddOns Hard Yards and Cool Aid.

I am considering WDW, from Legion onwards, being downloaded as a bundle of integrated AddOns. You pick and choose which you need.

I do have several modules for my Best Quest AddOn. I have mentioned elsewhere I lost most of my work on these with a hard disk crash but the need to get these modules released has not been forgotten.

And of course levelling my toons on my newish account so that more WDW modules may be developed.

In summary this all takes time and there is much juggling of priorities to be done.
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Author Credit is given on a simple basis. We credit the person who sends the mod in, and says "I wrote this" if you see your work here, and its credited to someone else contact us first using the link at the bottom of the site. Please remember more than one person can make the same mod.