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Aug 29, 2016 - 2:43 PM - by Dolby

We are so excited to see Blizzard launch their 6th major expansion to World of Warcraft! Legion brings many awesome changes and fresh content to the world of Azeroth…
  • EU Realms: 30th, August - Midnight CET
  • NA Realms: 30th, August - Midnight PDT

Features
  • New continent: The Broken Isles
  • New class: Demon Hunter
  • Artifacts: customizable weapons that grow in power as you do
  • Hundreds of World Quests across The Broken Isles
  • Class Halls unique to your class
  • Class Campaigns: unlock an epic class-specific story as you seek out champions to join your order
  • New Dungeons and Raids
  • New World Bosses
  • Level cap raised to 110
  • Revamped PvP progression system
  • Improved transmogrification system
  • Character Boost—immediately raise one character to level 100
  • . . . and more

AddOns
The majority/all of the changes to the AddOn API have already been released during the Legion Pre-Patch 7.0.3 on the 19th of July. If you are just coming back to WoW make sure to check out our awesome updater called Minion. Update all of your AddOns from WoWInterface with a single button click and even enable automatic updating.

Authors
We have renamed the pre-patch compatibility tag for Legion. It’s also a good time to check out our update API and integrate uploading to WoWInterface in your release scripts. Those coming back to WoW and have questions about Legion AddOn changes please feel free to post in our forums or join the party in IRC.

UI
  • Character nameplates have been reworked and have been upgraded to show class resources. Players may select a larger version of these nameplates from within the Interface Options menu.
  • Enemy nameplates now provide additional information on status effects.
  • Added class resource bars that display directly underneath your character.
  • The character sheet has been trimmed down, though fully verbose stats are still available via the API.
  • Interface options have changed and been further streamlined.
  • Tab targeting logic has been reworked, and should now behave in a more consistent and predictable manner.
  • A buff icon has been added to make it easier to tell when a character has XP gain disabled.
Source and full patch notes.

Authors
The 7.0.3 compatible tag is live, don't forget to use it.

Users
Now that we have Minion working well, we have decided to forego the Survival Guide we used to put up. Rather than having to check a page all the time to see if your favourite addons have been updated yet, you can instead just install Minion and have it take care of updating your addons automagically.

The Legion pre-expansion patch is arriving July 19, and we wanted to give you a heads up about what to expect—and when you can expect it.

This update will include a wide variety of features and content that set the stage for the expansion, including system changes, quality-of-life improvements, and major in-game events. Some of these features will be available immediately, while other content will be unlocked in the weeks leading up to the expansion’s launch. Read on for more details.

The Opening Salvo

When the pre-expansion patch initially goes live, players will be able to immediately access many of its key system-related features. Some of these major updates include:

Transmogrification Updates
The new Transmogrification Collections system will make it easier than ever to collect, store, and sort through the gear you want to use for transmogging—without taking up storage space in your inventory, bank, or Void Storage. As you collect items that can be used with the system, you can browse through them—as well as sort by class or slot—in the Appearances tab in your Collections interface.

Class Updates
We’re making some significant changes to classes and their specs for Legion to further strengthen their identities. The core changes to spells, talents, and more are going into effect as soon as the pre-expansion patch goes live. For more information on what’s new for each class and spec, read our earlier class preview blogs.

We’re also making it easier to switch between specializations for different content. Players will be able to queue up for dungeons, raids, Battlegrounds, or Arenas as any role that is available to their class, while continuing to play as another role while they’re waiting. When they enter the content they’ve queued for, they will automatically switch to the suitable role upon entering (at no cost) and then switch back automatically when they leave the instance.

The March Toward Legion

In the weeks following the pre-expansion patch, we’ll be unlocking even more content that leads into the August 30 launch of Legion. We’re still determining the exact timing of these events, but players who pre-purchase Legion can expect to be playing a Demon Hunter around the second or third week of August (no later than August 17 globally). We’ll share more details in the weeks ahead, but here’s a look at what’s in store:

Burning Legion Invasions
Before all hellfire breaks loose upon the Broken Shore, the Burning Legion will begin its assault upon Azeroth, turning some familiar stomping grounds into demon-infested battlefields—and it will be up to the heroes of the Alliance and the Horde to face the onslaught.

Demon Hunter Early Access
In the weeks before launch, those who have pre-purchased Legion will get early access to the new Demon Hunter class. Players will begin at level 98 and will find themselves on the fel-shattered expanse of Mardum, where they’ll play the Demon Hunter starting experience before joining their allies in the fight against the Legion.

The Battle on the Broken Shore Begins
As the situation grows more dire, Azeroth’s heroes will begin their first foray onto the Broken Shore—the epicenter of the demonic invasion.

All of the features and content listed above (save for Demon Hunter early access) will be available to all World of Warcraft players, regardless of whether they’ve pre-purchased Legion.

Source

Authors, we have enabled the 7.0.3 compatiblity tag. Feel free to start uploading your 7.0.3 compatible addons to the live categories whenever you like.

(1)
May 27, 2016 - 4:45 PM - by Cairenn

Our Minions are continuing to grow up! We’ve managed to break them of some of their bad habits (bugs) and done some more training (added features). Now they can take even better care of managing your addons for you so you can concentrate on the business of playing your game!

As always when teaching them new tricks it is possible that they might come up with some new bad habits (bugs). If that happens we want you to tell us about it so we can break them of those bad habits. Please see this thread to get the information on what we need when you submit a bug report.

You can go here to get your better trained Minion. Please use this forum to provide feedback and receive support.


*Minion: A free, eager-to-please little monster lackey of your own, with enough sense to stick to orders! Minion can handle all the 'work' assigned, letting you get back to the 'serious business' of playing your game sooner.

[Note]: If you already have Minion 2.1.x, you will need to re-download and re-install Minion to get the updated version.


Summon your mounts, open up a portal, and set a course for Southern California for BlizzCon 2016! Blizzard’s tenth epic gaming convention and community celebration is returning to the Anaheim Convention Center on Friday, November 4 and Saturday, November 5, 2016.

Group up with your fellow Blizzard gamers and get ready for two days of in-depth discussion panels with our developers, hands-on play time with our latest games, and intense esports tournaments featuring top pro gamers from around the world. We hope you’ll join us as we celebrate 25 years of Blizzard games—and you, the players everywhere that have helped bring them to life.

BlizzCon 2016 Tickets

BlizzCon 2016 tickets will go on sale in two batches on Wednesday, April 20 at 7 p.m. PT and Saturday, April 23 at 10 a.m. PT through the online event ticketing service Universe, priced at $199 each (plus applicable taxes and fees). Check out the BlizzCon Ticket webpage for all the details.

We’re also planning a special pre-BlizzCon Benefit Dinner the evening of Thursday, November 3 in support of Children’s Hospital of Orange County (CHOC), where guests will have a chance to raise a glass and geek out with developers, artists, community team representatives, and other members of the Blizzard family. Tickets go on sale Wednesday, April 27 at 7 p.m. PT, priced at $750 each, and attendance will be limited - visit the Charity Ticket page for more information.

Source and more information.
[Edit]: If you haven't already, check your accounts to see if you've been flagged yet. Don't count on an email showing up, check your account directly. A bunch of folks have been flagged today, 11 May 2016.


Hopefully Blizzard will be enabling AddOns in the Legion™ beta shortly. And as you can always count on, we’re taking care of you guys. We’re starting to submit author accounts to Blizzard so that you can have at least a few days to play before it’s time to get down to work on updating your AddOns.

This is not a contest! If you are an AddOn author that hosts with us and you have been keeping your AddOns current, you are eligible for a key!

Once they have been enabled and you get the chance to get your AddOn ready for beta testing in the expansion, upload it to our Legion™ beta download category and then be sure to check back in our Legion™ beta forums for possible feedback.

It is going to work a little bit differently this year, as Blizzard is handling it differently on their end. In previous years we would either send a list of email addresses to Blizzard and they would send you an email with the beta key for you to apply, or they would send us a bunch of keys which we would hand out. Instead, they are now enabling accounts directly. That means that this year we will have to ask you for your battlet.net email address, which we will then send to Blizzard and they will flag your account at their discretion. When they flag your account, they will send you an email giving you information letting you know. Alternately, you can watch for the flag on your account page on the Blizzard site. They typically flag accounts on Monday evenings, so we will be sending in our most recent list to them on Fridays. We'll post the number ranges when we have sent the list to Blizzard.

Let the fun begin! Sign up now for your Legion™ Beta key.

Rules:
  • You must have an active World of Warcraft account.
  • You must be an addon author with one or more files on the site that are current to 6.2.x (Compilations & "Hello world" or its equivalent do not count).
  • You must include your Battle.net email address. (It will be sent to Blizzard so your account can be flagged for beta).
  • Do not upload addons that are not your own. Anyone caught uploading someone else's work will be banned from the site. All AddOns submitted are manually checked.
  • Blizzard and WoWInterface reserve the right to deny anyone access.
  • Account must be registered before February 01, 2016.

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Edit:
Tracking numbers 001 - 050 submitted, 05 Feb 2016
Tracking numbers 051 - 106 submitted, 19 Feb 2016
Tracking numbers 107 - 126 submitted, 04 Mar 2016
Tracking numbers 127 - 136 submitted, 18 Mar 2016
Tracking numbers 137 - 154 submitted, 01 Apr 2016 (not an April Fool's joke, actually submitted :p)
Tracking numbers 155 - 186 submitted, 29 Apr 2016
Tracking numbers 187 - 202 submitted, 13 May 2016
Tracking numbers 203 - 238 submitted, 10 Jun 2016
Now under new (old) ownership


After a number of months of negotiations, Dolby and I have some very exciting news to share with all of you! Under our new company, Good Game Mods LLC, we have been able to re-acquire complete ownership of the MMOUI network (all of the interface sites and Minion).

What does this mean for the future of the sites? Well, I can tell you about some of the short term things that we already know: The next few weeks will be spent getting the sites transferred over to our own servers. Coming up soon ™ we will be rolling out a new layout for the sites. We’ve also decided that we are going to honour any existing Zam premium memberships for a while. What we will do about a new premium membership in the future has yet to be decided.

We are sure you may have questions for us, so feel free to ask them here. We will answer them as best we may, but please understand that we obviously don’t have all of the answers right now. Where things will go in the long term, well, we’ll just have to see.

The best news of all, at least in our opinions, is that we aren’t going anywhere. Dolby and I are still as dedicated to the UI communities we’ve built today as we were the day we opened the sites. You can’t get rid of us that easily.

(0)
Dec 22, 2015 - 10:38 PM - by Cairenn
From Dolby and I and all of our volunteers, we hope you have a happy and safe holiday season and that your new year is filled with peace and joy.


*Please note that due to the holidays, approval of addons or responses to messages may be slower than usual as everyone will be spending time celebrating the season with family and friends.
Apart from a quick update to Hard Yards the big news is that We Don't Wipe is ready for Legion, together with two modules:

Windwalker Monk
Fire Mage

with more to come!!!

Since my last news blog, I have also updated This Scampi Happening and Tip.
Aug 27, 2016 - 11:24 AM - jeffy162
Like the title says, I just don't know when I'll get around to updating my ........ plug-ins .......... addons ........... whatever you want to call them. My computer crashed and I don't know when I'll get around to getting another one or getting it fixed. I'm posting this with an Acer Iconia A100 tablet, ànd it's an older one.

I just wanted to let everyone know. Thanks!
1.3 was a rewrite of about 80% of the mod.

Good News:
  • You can do everything in game. No more needing a text editor or GS-myMacros or LUA errors.
  • You can now import a Sequence via a copy/paste
  • The realtime parser didnt work as well as it should have in 1.2 Its now off by default but you can still turn it on. It is scheduled for a lot of work in the next version.
  • The entire storage side has been rewritten to allow for multiple versions of a macro. No more LiveTest. When you log out it will keep the latest version.
  • More language updates. Also a sample of how to create errata for words that are not updating has been added to the source of GS-myMacros
  • A ton of bug fixes

The preview Video is here: https://www.youtube.com/watch?v=6ZxXCb0CBXk

In order to make this work, I had to change the way that Sequences were loaded. THe good part is that you can now tell where a macro came from. There is now a Source and AuthorVersion tag in the header so you can see where something came from. The downside is that if you used to maintain a single Sequences.lua file in GS-Core, this file will no longer load. What you can do though is copy every sequence and import them as one hit!. The macros are saved in the c:\path\to\World of Warcraft\WTF\AccountName\SavedVariables\GS-Core.lua This file will only be written when WOW completely closes. There should be almost no reason to edit this file.

The last minute change that missed the video is that where there used to be radio buttons for class and spec there is a a dropdown. If something imports with no or the wrong spec you can change it.




Aug 12, 2016 - 7:38 AM - Uitat
as of now i will no longer support UI-tat

however, Project Deranjata, its replacement is in full swing jut go get it instead, its more stable and more reliable with less addons.

Project Deranjata handles many things that used to be handled by addons that were included in UI-tat

i hope you all enjoy it
Aug 07, 2016 - 9:46 PM - Gethe

8.1 r18

AuraTracker

This includes updates to the default trackers for Shaman, Warlocks, and Warriors. Also added are new default trackers for Demon Hunters, just in time for the invasions. As always, feedback on these or new ones to include are always welcome.


Aurora

As of a few weeks ago, I have taken over updates for Aurora. Updates to Aurora may not always coincide with RealUI updates, so please feel free to update Aurora as those come in.



Discuss this update on the forums.
I am about to release 1.1.5 of GS-E.

This contains a ton of fixes to the Translator and now caters for all game locales.
  • deDE
  • enGB
  • enUS
  • esES
  • esMX
  • frFR
  • itIT
  • koKR
  • plPL
  • ptBR
  • ruRU
  • zhTW
Instead of being 22Mb for 4 languages its also now 2Mb all languages. There is a tradeoff to this. I have a process that takes 4 hours to run that generates the languages and it obtains that information from Blizzards out of game API. There are currently 250,000 spells in that API. The initial release had a 85,000 spell subset. I have narrowed that down now to 2,000. When that 4 hour process works it just downloads those 2000 spells. There is the possibility that I have missed an ability. If you have the Translator installed and loaded in game (You dont have to have the GS-E option turned on to do this) you can run the following macro to tell what hasnt been translated from your macros. You can use this to identify spelling mistakes etc in Sequences. You will need to do a /console reloadui after this as it will translate every sequence loaded into spanish!

Lua Code:
  1. /run GSTRReportUnfoundSpells()
  2. /run GSDebugOutput = table.concat(GSTRUnfoundSpells,"\n")
  3. /gs showdebugoutput
The result of that macro will be a single line text box:



Click that text box and press CTRL+A then CTRL+C (Select all, Copy) and then into your text editor paste and you will get a result like:

Code:
Raise Dead
13
14
Horn of Winter
13
14
Incarnation: King of the Jungle
Mind Spike
Mind Spike
Exsanguinate
Crusade
13
14
The 13’s and 14’s are from trinket lines. But the other spells is telling you that either there are spelling mistakes in those spells or they are not in the master list. When you find one thats missing let me know so I can add it to the list.

Speaking if the 13’s and 14’s I have been asked for better control of when you use Trinket and Ring abilities. How many times have you seen this copy/pasted into a sequence?

Lua Code:
  1. PostMacro = [[
  2. /use [combat]13
  3. /use [combat]14
  4. ]],
There are now in the Global Options the abilities to turn on and off using Rings and Trinkets. All the DraikMacros now have the /use [combat] 13 lines removed. The mod will filter out any of these it sees left over in other macros.



This screen also lists every addon to GS-E that has been installed in the middle.

If you ever want to see whats actually on the button instead of the sequence:
Lua Code:
  1. /dump _G['SequenceName']:GetAttribute('PostMacro')
Jul 27, 2016 - 1:50 PM - Elfmagi
Small update today, just some code clean up to make easier to maintain and changed the level range from 20-100 to 1-110.
Hey Everyone

Just released version 1.0.5 of GS-E that should hopefully see the end of the crashes on a /gs

I cant believe that this mod has hit 15000 combined downloads. I never expected that there would be so much interest.

Some people have asked what this is and how it works and why do they need it. I have released an intro video here:

https://www.youtube.com/watch?v=zXMNuHDx3H0

-- TimothyLuke
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Author Credit is given on a simple basis. We credit the person who sends the mod in, and says "I wrote this" if you see your work here, and its credited to someone else contact us first using the link at the bottom of the site. Please remember more than one person can make the same mod.